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Creating a weapon from Alchemical silver is a complex process involving metallurgy and alchemy, bonding silver to a weapon made of steel so that it bypasses the damage reduction of creatures with the shapechanging subtype as lycanthropes and doppeltrogs.

Weapons

Silver does not hold an edge as well as steel or other weapons.

On a successful attack with a silvered weapon, the wielder takes a –1 penalty on the damage roll (with the usual minimum of 1 point of damage).

The alchemical silvering process can’t be applied to any metal other than iron and steel. It does not alchemicaly bond to materials such as adamantine, cold iron, and mithral.

Item Type Cost Modifier
Ammunition +2 gp
Light weapon +20 gp
One-handed weapon +90 gp
Two-handed weapon +180 gp