Mischievous ruddy goblin-like creatures native to Western Danasia. Dokkaebi are curious creatures well known for playing pranks on humans or punishing them because of their evil deeds. These goblin's are rarely malicious, though often impose themselves on humans, expecting hospitality and reacting poorly when asked to leave.

Stores of Dokkaebi tricksters are much more commonplace than the goblins themselves. One such story is about an old man who lived alone in a mountain when a Dokkaebi visited his house. With surprise, the kind old man gave the Dokkaebi an alcoholic beverage and they become friends. The Dokkaebi visited the old man often and they had long conversations together, but one day, the man took a walk by himself in the woods near the river and discovered that his reflection looked like the Dokkaebi. With fear, he realized that he was gradually becoming that creature. The man made a plan to prevent himself from becoming a Dokkaebi and invited the creature to his house. He asked, "What are you most afraid of?" and the Dokkaebi answered, "I'm afraid of blood. What are you afraid of?" The man pretended to be frightened and said, "I'm afraid of money. That's why I live in the mountains by myself." The next day, the old man killed a cow and poured its blood all over his house. The Dokkaebi, with shock and great anger, ran away and said, "I'll be back with your greatest fear!" The next day, the Dokkaebi brought bags of money and threw it to the old man. After that, Dokkaebi never came back and the old man became the richest person in the town.


Dokkaebi characters have the following racial traits.

Ability Score Increase. Your Dexterity score increases by two and your Charisma increases by 1.

Age. Dokkaebi reach adulthood by age 8 and live up to 60 years.

Alignment. Dokkaebi are typically chaotic good, focusing more on the chaos aspect. They tend to be rather selfish but do act to foil those with malicious intent.

Size. Dokkaebi are between 3 and 4 feet tall and weigh between 40 and 80 pounds. Your size is small.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet as if you were in bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Fury of the Small. When you damage a creature with an attack or spell and the creature's size is larger than yours, you can cause the spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a long rest.

Trick or Treat. You know the Friends and Guidance cantrips. Charisma is your spell casting ability.

Languages. You can speak, read and write Goblin and the common language of your region.