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The highly militaristic scro are a violent goblin-kin race hell-bent on the extinction of the elvish peoples and the subjugation of all Ord. They are rarely encountered on Ord as each member is the descendant of scro commanders who survived the second War of Wings. Many living scro can't boast full scro blood, having interbred with a small number of orogs. The number of pure blooded scro may account to less than ten individuals. Scro keep their origin and culture private, attempting to keep themselves apart from other races, even other goblin-kin.

The scro resemble very tall orcs, fully armored and armed to the teeth. Scro have the orc’s characteristic tusked appearance, however, the scro stand proud and erect, and their high foreheads resemble humanity’s. Scro have large canine teeth that they sharpen to a fine point; they decorate teeth and ears with tribal mini-totems. Scro eyes appear human, but they glow a sickly phosphorescent green in dim light. Hide color ranges from dark brown, burnt orange, light tan, and blood red, in rare cases, even albino white.

Scro armor is well oiled and well maintained. It is often studded leather with each stud filed to a sharp point. The armor is nearly always jet black, though the studs are painted different colors. Their numerous weapons are just as well maintained. Scro often complete their wardrobe with a jet-black or dark blue cloak.

The scro speak a distant variant of the orcish tongue. Curiously, many speak fluent elvish, for they have fanatically preserved the language of their worst enemies – so that when the scro slaughter the elven race, the vile brutes can tell their victims, in their own tongue, who is doing this to them and why.

3.5 Stats[]

In addition to the base stats for Orcs

  • +2 Constitution, +2 Intelligence
  • Spell resistance equal to 11 + class levels.
  • +1 racial bonus on attack rolls against elves (including half-elves and drow): From the day they're born, scro learn to hate elves and how to fight them.
  • +2 racial saving throw bonus against enchantment spells or effects
  • Favored Class: Monk.
  • Level Adjustment: +2.

5e Stats[]

In addition to the base stats for Orcs

  • +1 Intelligence, -2 Charisma
  • Darkvision: 60 ft.
  • Elfslayer. When attacking an elf, half-elf, or drow, you deal an extra 1d6 weapon or spell damage.
  • Blood Command. As a reaction, you can utter a special command or warning when another nonhostile orc, goblin, hobgoblin or bugbear that you can see within 30 feet of you makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand you.
  • Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Half-Orc Variant[]

Half Scro may choose one of the following benefits.

  • Elfslayer. When attacking or casting an offensive spell against an elf, as a bonus action, you may roll a d4 and it to an attack roll, damage roll or spell save DC.
  • Blood Command. As a reaction, you can utter a special command or warning when a nonhostile orc, goblin, hobgoblin or bugbear that you can see within 30 feet of you makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand you.
Scro2

A Scro Cultist

The Cult of Scro[]

An organization of goblin-kin who worship the genius scro as living gods. The Cult of Scro are willing to give their lives to defend the full blood scro. They care little for any damage they deal to this world, and work tirelessly to eradicate the elves of the Silver Reach. In the 4rth and 5th age, the Cult of Scro gained a massive ammount of influence when a scro warlord became the new Daern of Ibyth.

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