Feng Shui geomancers often expose themselves to harsh elemental conditions as part of their training.

The Waidan (way-dan) also known as the Great Wai, the Five Elements, Five Phases, or the Five Agents is a type of Danasian Alchemy which uses psionic ability to processes the outward energies which manifest as the elements. It is a philosophical outlook and a fivefold conceptual scheme that many traditional Danasian cultures used to explain a wide array of phenomena, from cosmic cycles to the interaction between internal organs, and from the succession of political regimes to the properties of medicinal drugs. The "Five Phases" are Wood, Fire, Earth, Metal, and Water.

Most, but not all Mystics are practitioners of Waidan, whether they know it or not. Danasians, Shanren and Vashar commonly practice Waidan as a general faith and those dedicated to the pursuit of alchemical formulas are often aware of its methods and practices, implementing their elemental understanding into the craft of producing new substances such as dragon powder.

The Shanren practitioners of this faith system are known as Feng Shui geomancers. These shamans work to interpret the will of the Five Phases and maintain balance throughout their region. They observe the world for signs, viewing omens of the elements in all things. Further east, Vashar and their vassals are sometimes practitioners of Waidan, seeking a way to bend the unconscious elements of nature to their will. Vashar practitioners are known as Shugenja.

Feng Shui Geomancy

All practitioners of Waidan have the ability to interpret the will of the Five Phases and can observe omens to predict the future. Practitioners of Waidan have access to a divination spell similar to the Augury spell.

A mystic who practices Waidan as their chosen faith can use this ability for the cost of 2 Psi points or cast it as a ritual for no cost.


1st-level divination (ritual)
Casting time: 1 minute
Range: Self
Components: S
Duration: Instantaneous

By meditating and observing the five phases of matter around you, you receive an omen about the results of a specific course of action, a prediction of what you will find, what you may need, description of an individual, etc. that you plan to take within the next day. The GM chooses from the following possible omens: Earth, Fire, Metal/Aether, Water, Wood/Air. Other aspects are associated with these signs and can be interpreted in many ways. The spell does not give a direct answer to a question, but can impart a vague omen that is interpreted by the caster.

Element Animal Organ Sense Finger Life Stage Action
Earth Mammal Stomach Touch Thumb Adulthood Difficulty/Adversity/Risk
Fire Bird Heart Taste Middle Youth Foolishness/Heartbreak
Metal/Aether Insect Kidney Smell Ring Old Age Misfortune/Betrayal/Submission
Water Fish Liver Hearing Pinky Death/Conception Unexpected Change
Wood/Air Reptile Lung Sight Index Birth Simplicity/Fortune/